You don't play matches โ you build the club. Each season runs 18 rounds. Every round simulates a matchday: results are calculated automatically based on your squad's strength, morale, and your manager's tactical profile.
18 rounds โ season ends. At the end you collect prize money based on your league position, then begin the next season. There are 10 teams in the league. Finishing 1st wins you โฌ18M. Finishing 10th earns โฌ400K.
You can only sign or sell players during two windows: the SUMMER window before Round 1, and the WINTER window during Rounds 9โ10. The market is locked all other times.
A knockout cup runs in parallel. Quarter-finals at Round 5, semi-finals at Round 11, final at Round 17. You are drawn automatically โ cup matches play alongside your league rounds. Prizes: up to โฌ5M for winning.
You start with 1 star. Achieve your objectives each season to gain reputation. Higher rep unlocks harder objectives with bigger bonuses โ and signals that you're ready to compete at the top.
Each player has an Overall Rating from ~42 to 99. This is the single number that determines how much they contribute to your squad's strength. Higher is better.
Protects your goal. Every formation needs exactly 1. Your manager's formation defines how many starters play each position.
Defensive solidity. Most formations need 3โ5. Weighted heavily by defensive-minded managers.
The engine. Balances attack and defence. Most formations need 3โ5 midfielders.
Goal-scorers. Weighted heavily by attacking formations. At least 2 starters needed in most systems.
Each manager has a Tactical Bonus (boosts overall squad strength by %), a Youth Boost (extra OVR gain for young players each season), and a Decline Protection (reduces OVR loss for veterans).
Each manager weights positions differently. An attacking manager might weight A forwards at 5ร and D defenders at 4ร. This means your attacker's OVR matters more to your final strength โ so invest accordingly.
Manager salary is deducted from your budget at season end โ not round by round. But it reduces your final profit. A cheap defensive manager might save you โฌ600K vs a premium pressing coach.
Winning boosts morale (+3 to +8). Losing drops it (โ4 to โ10). High morale adds a small strength bonus. Low morale hurts. Some managers provide a passive morale bonus each round.
Every home match generates ticket revenue. A stronger match (both teams competitive) generates more. You play 9 home games per season.
Every club receives a flat โฌ4M TV deal each season, regardless of position.
1st place earns โฌ18M. 10th earns โฌ400K. The gap is massive โ finishing in the top 3 is transformative for your budget.
Reaching the quarter-finals earns โฌ300K. Winning the cup: โฌ5M.
Each season you get 2 objectives (e.g. "Finish top 5"). Completing them earns bonus cash. Miss them and you gain nothing extra.
Paid annually at season end. A squad of 18 solid players can cost โฌ10โ20M/yr in wages. Watch the "Fixed Costs" card on the dashboard.
Buying players costs money upfront. FREE agents cost face value. AVAILABLE players cost 1.5ร value. LOCKED stars cost 2.8ร โ a heavy premium.
At the start pick Italy, England, Spain or Germany. Each has a top division (Div A) and second division (Div B), each with 10 unique clubs and different prize structures.
Finish 1st or 2nd in Division B to be promoted to Division A with a โฌ5M bonus. CPU teams will be much stronger โ invest wisely in new talent.
Finish 9th or 10th in Division A and you go back to Div B. Minimum budget guaranteed at โฌ15M. Rebuild and fight for promotion again.
The elite continental competition โ open to Division A teams from all 4 nations. 8 clubs total: 2 from ๐ฎ๐น Serie A, 2 from ๐ด๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ Premier League, 2 from ๐ช๐ธ La Liga, 2 from ๐ฉ๐ช Bundesliga. Format: 2 groups of 4 (round-robin, 3 matchdays) โ semi-finals โ final. Prizes: โฌ8M qualification, up to โฌ40M for champions. Runs at rounds 7, 10, 13, 16 and 18.
Div A: 1st place โฌ22M + TV โฌ6M. Div B: 1st place โฌ8M + TV โฌ2.5M. Add up to โฌ40M from the President League. Getting promoted and staying up is the real growth engine.
Players โค24 grow in OVR every season. A 20-year-old with 62 OVR will be worth far more in 3 seasons. Sell players over 33 before they decline below value.
Free agents cost face value โ no markup. In the early seasons when budget is tight, always check the FREE filter in Transfers first.
If you hire an attacking manager, invest in high-OVR forwards. A defensive manager extracts more value from defenders. Mismatching wastes potential.
It's easy to sign expensive players and find yourself losing money every season. If your wages + manager salary exceeds your expected income, you're burning through reserves.
Injuries knock out players for 1โ3 rounds. Always keep at least 2 goalkeepers and enough cover at each position. A 14-player squad is a crisis waiting to happen.
Keys 1โ8 switch tabs. Enter plays the next round. Ctrl+S opens the save menu.