| # | Club | Division | Season | 💵 Cash | ⚽ Squad | 💰 Net Worth |
|---|---|---|---|---|---|---|
| Click Refresh to load the leaderboard | ||||||
You don't play matches — you build the club. Each season runs 30 rounds. Every round simulates a matchday: results are calculated automatically based on your squad's OVR (average of your 11 starters), morale, and your manager's tactical profile.
30 rounds → season ends. At the end you collect prize money based on your league position, then begin the next season. There are 16 teams per division. Finishing 1st in Div 1 wins you €30M. Finishing last in Div 5 earns €2K.
You can only sign or sell players during two windows: the SUMMER window before Round 1, and the WINTER window during Rounds 9–10. The market is locked all other times.
32-team knockout cup open to all 5 divisions. Preliminary round at Round 5, R16 at Round 10, QF at Round 17, SF at Round 22, Final at Round 28. Prizes: up to €5M for the winner.
You start with 1 star. Achieve your objectives each season to gain reputation. Higher rep unlocks harder objectives with bigger bonuses — and signals that you're ready to compete at the top.
Each player has an Overall Rating from ~42 to 99. This is the single number that determines how much they contribute to your squad's strength. Higher is better.
Protects your goal. Every formation needs exactly 1. Your manager's formation defines how many starters play each position.
Defensive solidity. Most formations need 3–5. Weighted heavily by defensive-minded managers.
The engine. Balances attack and defence. Most formations need 3–5 midfielders.
Goal-scorers. Weighted heavily by attacking formations. At least 2 starters needed in most systems.
Each manager has a Tactical Bonus (boosts overall squad strength by %), a Youth Boost (extra OVR gain for young players each season), and a Decline Protection (reduces OVR loss for veterans).
Each manager weights positions differently. An attacking manager might weight A forwards at 5× and D defenders at 4×. This means your attacker's OVR matters more to your final strength — so invest accordingly.
Manager salary is deducted from your budget at season end — not round by round. But it reduces your final profit. A cheap defensive manager might save you €600K vs a premium pressing coach.
Winning boosts morale (+3 to +8). Losing drops it (−4 to −10). High morale adds a small OVR bonus (up to +5%). Low morale applies a penalty (up to −5%). The current bonus is always shown in the dashboard and match preview. Some managers provide a passive morale bonus each round.
Every home match generates ticket revenue based on squad OVR. You play 15 home games per season. In Div 5 expect ~€70K/match; in Div 1 closer to €190K.
Flat deal paid at season end: €10M Div 1 → €2M Div 3 → €300K Div 5. Promotion is the single biggest income boost.
Div 1 champion earns €30M; last place €80K. Div 5 champion earns €1.2M; last place €2K. Top 3 in any division also earns a €5M promotion bonus.
R16: €120K · QF: €300K · SF: €800K · Finalist: €2M · Winner: €5M. The cup is a flat competition — any division can enter.
Each season you get 2 objectives (e.g. "Finish top 4"). Complete them for bonus cash up to €4M. Your reputation level determines how ambitious the targets are.
Paid at season end. In Div 5 a full squad costs ~€3M/yr. In Div 1 expect €10–15M/yr. Watch the "Fixed Costs" card on the dashboard — it updates live.
Buying players costs money upfront. FREE contracts sell at a discount (~55% of value). LISTED players cost market rate. 🔥 HOT players attract a premium (~1.75×). In higher divisions, all prices scale up significantly.
One single competition. 80 clubs total, 16 per division. Division 1 is the elite tier (OVR ~95). Division 5 is where every chairman begins (OVR ~55). You always start in Division 5.
Finish top 3 in your division to be promoted to the division above, with a €5M bonus. CPU teams in higher divisions are significantly stronger — invest wisely before climbing.
Finish 14th, 15th or 16th and you drop one division. Budget floor guaranteed at €10M. Rebuild and fight your way back up.
Div 1 champion: €30M + TV €10M. Div 5 champion: €1.2M + TV €300K. Getting promoted is the single biggest growth lever in the game.
Each season is 30 rounds: 15 home fixtures then 15 away fixtures in the same order. You face every team twice. Transfer windows open in summer (before Round 1) and winter (Rounds 15–16).
Players ≤24 grow in OVR every season. A 20-year-old with 62 OVR will be worth far more in 3 seasons. Sell players over 33 before they decline below value.
Free agents cost face value — no markup. In the early seasons when budget is tight, always check the FREE filter in Transfers first.
If you hire an attacking manager, invest in high-OVR forwards. A defensive manager extracts more value from defenders. Mismatching wastes potential.
It's easy to sign expensive players and find yourself losing money every season. If your wages + manager salary exceeds your expected income, you're burning through reserves.
Injuries knock out players for 1–3 rounds. Always keep at least 2 goalkeepers and enough cover at each position. A 14-player squad is a crisis waiting to happen.
Keys 1–8 switch tabs. Enter plays the next round. Ctrl+S opens the save menu.